FF SUITEArma 3 addons

Zeus · chapter 06 of 06

Scenarios and rules / Quiet build-up, horde assault, soul rescue, photo shoot

Four worked scene recipes and the do/don't list that keeps a live session from turning into cleanup work.

2 sections 06 / 06 Zeus chapter

Scenario recipes

Quiet build-up

  1. Auto-mood off during the briefing.
  2. One scare entity for one player, beyond 50 m.
  3. Enable auto-mood when the first objective starts.
  4. Single skull on patrol as ambient pressure.

Horde assault

  1. Copy selected unit types for the intended mix.
  2. Three waves, living limit below one wave, sky arrival.
  3. Horde cue for the whisper, then combat music.
  4. Pause between waves; move the controller to shift the launch centre.

Soul rescue

  1. Check the footer for a player in wake/rise/orb.
  2. Prefer a living helper applying a shield.
  3. Use Soul tools to release or respawn at the corpse.
  4. Emergency recovery only after those fail.

Photo shoot

  1. Freeze the skull with the ZEN control.
  2. Pause launches; let incoming units land.
  3. Low-strength gravity pulse for a backdrop.
  4. Delete controllers and sources afterwards.

Do and don’t

DoDon’t
Read the footer before diagnosing performance.Confuse low server FPS with low player FPS.
Delete the retained controller to stop a system.Delete the placement helper and expect the effect to vanish.
Stop a horde to cancel incoming units.Expect existing enemies to disappear.
Use Soul tools first, emergency recovery last.Delete a corpse to “fix” a stuck soul.
Target specific viewers for scares.Select everyone because it is faster.
Freeze skulls with the ZEN control.Use accTime = 0 in multiplayer.
Move the original skull prop.Move the visible proxy and expect the anchor to follow.
Keep automatic arrivals off until needed.Enable all-Zeus arrivals during a quiet opening.
Check whether the mission started a system.Report a missing feature before checking init files.
Clean up sources and controllers at the end.Leave endless loops running into the debrief.