FF SUITEArma 3 addons

Feature tour

Eight systems.Eight reasons to load it.

Not a component list. Each page is one system presented on its own terms: what it reads, what it decides, what it refuses to do and where the proof lives. The internals pages carry the failure paths.

8 features 7 PBOs 0 forced systems 1 load order
01 Horror
Feature 01

The mission feels you

No canned jump scares. Every client reports who is aware, where the shots came from and how close the horde is. The server turns that into a 0–100 threat score, picks a mood and keeps one music timeline for every player in the session.

Open feature
02 Horror
Feature 02

Death is a journey

A respawn template that replaces the engine flow: a corpse camera, a wake bar that needs help, an orb that has to find a body, and an arrival that is validated before anyone stands up.

Open feature
03 CBRN
Feature 03

Hazards that keep the receipt

Fog banks, gas zones or your own danger provider. Three ways to breathe, a supply chain that runs out, ACE pain and a simulation that costs no network ticks.

Open feature
04 Cinematic
Feature 04

Direct the whole room

Camera paths, animated overlays and a shared scene clock. Register a timeline once, broadcast it from the server, and every machine runs the same cue at the same moment.

Open feature
05 Spectator
Feature 05

Every seat in the house

Thirteen camera presets, six overlay layers and a typed command broker. A viewer is a real role, not a hidden body, and a controller can drive the whole broadcast without touching the mission.

Open feature
06 Zeus
Feature 06

Run the session live

A shared footer, FPS and status rates, Alt look orders, volunteer bodies and read-only screen previews — all authorized on the server and cleaned up when curator access ends.

Open feature
07 Utils
Feature 07

One toolkit, eight services

Wardrobe, puzzle circuits, terminals, power and solar, UAV automation, ready rooms, weapon faults and field utilities. Each service is independent and opt-in; the suite never starts one for you.

Open feature
08 Horror + Cinematic
Feature 08

When the world rings

A server-owned pulse front, a shared blackout barrier, a local recovery sequence and a visual wavefront. Plus a flying sphere that actually pulses and an emission profile that leaves consequences.

Open feature