FF SUITEArma 3 addons

Zeus · chapter 03 of 06

Mood and sound / Atmosphere director, music director

Set the room without touching gameplay: mood policy, automatic sources, priority tracks and timed overrides.

2 sections 03 / 06 Zeus chapter

Atmosphere

Spooks 2 > Atmosphere Control

  • Enable automatic mood starts the calm/tension/combat director. Off by default.
  • Play chosen track once takes priority until the song ends naturally.
  • Force mood with optional duration; the latest request wins after priority ends.
  • Horde cue plays the whisper, then arms combat music. It does not spawn enemies.
  • Stop priority, clear track and mood, or stop all atmosphere music; the last one also disables automatic mood.

Music director

FF: Zeus > Music director (needs FF_Cinematic and ZEN; lists only native director registrations).

  • The first screen shows each director, its selected key and where that selection comes from — priority track, forced mood, automatic source or disabled source.
  • Play track once takes priority over everything until the song ends; a new event restarts it.
  • Force mood with an optional duration and volume override. Duration zero keeps it until cleared; a timed force issued during priority waits and then gets its full duration.
  • Base mood and enable/disable automatic selection set what plays when nothing overrides it. A mission source callback can supersede the base choice — force is the way to override that callback.
  • Stop priority, clear force, clear both or stop all unwind in that order.

Horror's Atmosphere Control above is still the themed policy interface; it does not register a second native director. An old dialog cannot control a director that was stopped and re-registered under the same ID.