Item · Keys and access
Keycard #06
FF_Horror_Keycard_06
Utils
usable
Description
A coded access card; scripts must check its exact ID. Identifier: 06.
Classes and paths
- Inventory class
FF_Horror_Keycard_06- Editor pickup
FF_Horror_Item_Keycard_06- Base class
FF_Horror_Keycard- Picture
-- Model
-- Source
CfgMagazines.hpp
Attributes
- State
- usable (default)
- Usable
- -
- Mass
- -
- Arsenal
- -
- ACE
- none
- Scope
- default
Using it
Grant the magazine class from a mission script, or place the pickup in Eden. Circuits read it as a container item or an inventory count; CBRN reads filters and cartridges through its own item lists.
Modules that use this category
Related
Keys and access internals
Keycards and vehicle keys. Wire them into circuits as container items or inventory checks.
Keys and access
All items in this category.
Artwork: ../../assets/img/items/rendered/keycard.png when a rendered icon ships with the addon.