Module · Horror
Gravity pulse
FF_Horror_Module_GravityPulse
Horror
8 attributes
sync: Anything
Description
Plays a visual pulse at the module or its first synchronized object. No freeze, damage, or force is applied.
Attributes
| Attribute | Label | Type | Default | Notes |
|---|---|---|---|---|
Radius | Radius (m) | NUMBER | - | - |
Speed | Expansion speed (m/s) | NUMBER | - | - |
Count | Number of pulses | NUMBER | - | 1 plays once; 0 repeats until stopped by script. |
Pause | Pause between pulses (s) | NUMBER | - | - |
Debris | Debris density | NUMBER | - | 0 disables debris; 1 uses the original density. |
Blur | Screen blur strength | NUMBER | - | - |
Shake | Camera shake strength | NUMBER | - | - |
Light | Light brightness | NUMBER | - | - |
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Config
- Class
FF_Horror_Module_GravityPulse- Base
FF_Horror_Module_MissionBase- Category
- -
- Function
FF_horror_fnc_moduleGravityPulse- Sync
- Anything
- Trigger
- 0