FF SUITEArma 3 addons

Module · Horror

Flying skull

FF_Horror_Module_FlyingSkull

Horror 9 attributes sync: Anything

Description

Synchronize skull props, or enable automatic registration of Zeus-placed skulls. ZEN destinations move the original patrol anchor. Fly and Traversal return to Patrol on arrival; distant skulls traverse back to the anchor automatically.

Attributes

AttributeLabelTypeDefaultNotes
SpeedTraversal speed (m/s)NUMBER --
PatrolSpeedPatrol speed (m/s)NUMBER --
PatrolRadiusPatrol radius (m)NUMBER --
FlySpeedFly speed (m/s)NUMBER --
FlyArcHeightFly arc height (m)NUMBER -At least 50 m above the higher flight endpoint. Smaller saved values are clamped to 50.
HitPointsHit pointsNUMBER --
FacingOffsetSkull facing offset (degrees)NUMBER -Rotates the skull's face relative to its flight direction; 180 fits the stock skull prop.
LightIntensityLight intensityNUMBER --
AutoZeusPlacementAuto-register Zeus skullsBOOL -Register Land_HumanSkull_F props placed by Zeus and unregister them on deletion.

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Config

Class
FF_Horror_Module_FlyingSkull
Base
FF_Horror_Module_MissionBase
Category
-
Function
FF_horror_fnc_moduleFlyingSkull
Sync
Anything
Trigger
0