Lore · Assets
Badges, graphics and the sound of it
What ships in the addon, where it lives, and how to reuse it in a mission. Images here are web copies; the runtime originals are PAA in the PBOs.
Badges
Unit insignia
SITFSpecial Incident Task Force
PDUParanormal Dispatch Unit
SERESpecialized Extraction and Rescue Element
Mission-defined textures, assigned with BIS_fnc_setUnitInsignia. They are not part of the addon config.
Graphics
Shared images and reference art
The scare texture, overlay frames, item art and the reference drawings behind the manuals.
Audio
Scare voice lines
Four positional cues. Each apparition has one voice, so calls never stack.
Cue
First appearance and reappearance after cooldown.
Rumble
Successful look-away relocation, played at the destination.
Chase
One-second warning and the movement it covers.
Jumpscare
Impact. Also triggers the full-screen picture.
Music
Fifteen tracks, five moods
| Mood | Tracks | When |
|---|---|---|
| Calm | calm1 – calm5 | Exploration and downtime. |
| Tension | tension1 – tension3 | Aware hosts, distant gunfire, rising pressure. |
| Combat | combat1 – combat2 | Sustained engagement. |
| Event | event1 – event3 | Scripted beats and horde cues. |
| Boss | boss1 – boss2 | Set-piece encounters. |
Registered as FFATM_* CfgMusic classes with measured durations, so joining players seek
into the same position. Missions add their own tracks through extraTracks.
Paths
Where the runtime files live
| Asset | Runtime path | Use |
|---|---|---|
| Lore pages | x\FF\addons\horror\media\lore\images | Inspectable documents, posters |
| Lore textures | x\FF\addons\horror\media\lore\textures | Slide-style reference images |
| Ghost | x\FF\addons\horror\media\ghost\ghost3.paa | Scare billboard + jumpscare |
| Overlays | media\overlays\tendrils, media\overlays\noise | 50 + 6 frames |
| Scare audio | media\sounds\scare3d | Mono positional copies |
| Music | media\music | 15 OGG tracks |
| Item art | items\icons, items\*.p3d | Icons, models, textures |
// put a lore page on an object
[_board, "01.paa", 0, "\x\FF\addons\horror\media\lore\images\"]
call FF_utils_fnc_initDocument;
Credit
Origin and limits
The documents and banners were generated for the Spooks 2 mission and are fictional. The web copies on this page are downscaled for documentation only; the addon's PAA files are the shipped versions. Missions that reuse these assets should credit the FF suite and keep the fictional framing.