Utils · Weapon faults
weaponFaultApply
FF_utils_fnc_weaponFaultApply
publicPREP26 lines
Description
Explicitly faults a player firearm; both firearms can be selected.
- Arguments
- 0: Player <OBJECT>, 1: All firearms (default: false) <BOOL>
- Returns
- Applied <BOOL>
Example
_this call FF_utils_fnc_weaponFaultApply
Source
- File
x\FF\addons\utils\fnc_weaponFaultApply.sqf- Lines
- 26
- Registration
- PREP
- Exposure
- public