API · FF: CBRN
FF: CBRN functions
Hazard simulation, filters, SCBA, detector and decontamination with ACE medical integration.
14 functions
7 public
2 categories
x\FF\addons\cbrn
FF_cbrn.pbo, FF_cbrn_assets.pbo
Hazard simulation 12
Danger sources, protection modes, exposure ticks and medical effects. System internals
| Function | Exposure | Purpose | Lines |
|---|---|---|---|
cbrnDecontaminate |
public | Clears accumulated local CBRN exposure after a mission decontamination action. | 13 |
cbrnGetConfig |
public | Builds effective CBRN settings from CBA defaults and mission overrides. | 99 |
cbrnGetDanger |
public | Returns local chemical danger from a custom provider, altitude layer, and zones. | 73 |
cbrnGetProtection |
public | Resolves facewear, backpack, and remaining filter or air protection. | 65 |
cbrnStart |
public | Starts local CBRN simulation, ACE actions, and detector effects for the player. | 33 |
cbrnStop |
public | Stops local CBRN simulation and releases detector/HUD effects. | 52 |
cbrnUseItem |
public | Connects a respirator or consumes a matching FF_Horror replacement filter. | 112 |
cbrnAddActions |
internal | Adds one set of ACE self actions to a locally controlled unit. | 94 |
cbrnGiveItem |
internal | Return an inventory magazine, dropping it nearby only when allowed and necessary. | 13 |
cbrnRefresh |
internal | Apply the current effective enable state after a live CBA setting change. | 7 |
cbrnTick |
internal | Advances local CBRN exposure, filtration, ACE effects, supply bar, and detector. | 341 |
cbrnVisuals |
internal | Apply the Contact APR model and hose selections from the owning client. | 49 |
Eden modules 2
Settings and hazard-zone module entry points. System internals
| Function | Exposure | Purpose | Lines |
|---|---|---|---|
moduleCBRNSettings |
internal | Applies optional Eden CBRN settings and starts or stops local simulation. | 46 |
moduleCBRNZone |
internal | Registers an optional Eden-placed chemical zone on each client. | 40 |
No functions match the filter.